‘Atlantis’ blends reality with animation
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BURBANK -- Producer Don Hahn and directors Kirk Wise and Gary
Trousdale journeyed to the center of the Earth and beyond to discover the
lost city of Atlantis.
As the creative force behind Walt Disney Picture’s new animated film
“Atlantis: the Lost Empire,” they made several expeditions to research
the film’s look and story. The trip they took -- 800 feet underground
exploring the Carlsbad Caverns in New Mexico -- helped reassure the trio
that they could create their own version of the fabled city.
“We were worried, but once we saw the rooms in the caverns and how
huge they were, it gave us the confidence to create this big underground
civilization,” said Hahn, a Glendale resident, who in his 25-year career
with Disney has worked on “The Lion King” and “Who Framed Roger Rabbit.”
The caverns’ subterranean trails provided inspiration for the film’s
approach scenes to Atlantis.
The fictional Atlantean crew, led by Commander Rourke (James Garner)
with linguistics and cartographic (mapping) assistance by Milo Thatch
(Michael J. Fox), travel to the otherwordly Atlantis.
The creative trio, who also worked together on “Beauty and the Beast,”
chose to set the story in 1914 to capture the optimism of the machine
age.
They did a bit of time travel to achieve this look, studying World War
I-era clothing and machinery at a Maryland museum.
Many of the film’s vehicles, such as the explorer’s submarine and
steam-powered trucks, were inspired by this research.
“During that time, man was having a love affair with technology,” said
the 45-year-old Hahn. “We thought we could do a rusty, sheet-metal look
to make a perfect visual contrast with an Atlantean sleek, magical look.”
To help balance the industrial feel with a more expressive look, the
production crew journeyed outside Disney to the comic book world of
artist Mike Mignola (of “Hellboy” fame). They combined his bold, graphic
style and his use of shadows and silhouettes with the classic Disney
style (this process coined the phrase “Dis-nola”).
A total of 350 animators, artists and technicians worked on this
production, which took four years to complete.
Mignola also supplied some innovative story ideas.
“Mike has a great story mind,” said Trousdale, who lives in
Northridge. “He threw in lots of ideas like the flying stone fish
vehicles that require the human touch of sticking a crystal in them to
make them go.”
Mignola’s ideas also helped the production team enhance the balance
between computer animation and hand-drawn animation.
“An action set demands wonderful, emotional characters -- there’s
nothing better than a hand-drawn image,” said Hahn, whose animated films
have received 17 Academy Award nominations.
“But you can’t just have a hand-drawn character jump into a
computer-generated vehicle -- they need to feel like they belong
together.
“It’s a hybrid of the best of computer graphics with character
animation. It was a challenge because they don’t often look good
together,” he said.
THE HAHN FILE
NAME: Don Hahn, Glendale resident, producer “Atlantis: the Lost
Empire.” He also produced “The Hunchback of Notre Dame,” “Beauty & the
Beast” and “The Lion King.” He served as an associate producer on “Who
Framed Roger Rabbit.”
FAVORITE DISNEY CHARACTERS: Captain Hook and Cruella De Vil. “A movie
is only as good as its villain.”
FAVORITE DISNEY FILMS: “Jungle Book,” “101 Dalmatians.”
FAVORITE DISNEY FILM HE WORKED ON: “‘Beauty & the Beast,’ because
working on it was like catching light in a bottle -- to have the right
people in the same place at the same time.”
SCARIEST DISNEY FILM: “‘Pinocchio’ because a boy’s worst fear is to
smoke a cigar, shoot pool and turn into a donkey.”
ON WHY PEOPLE ARE FASCINATED BY THE LOST CITY OF ATLANTIS:
“There’s something endlessly fascinating about a Utopian Eden-like
society that had it all worked out -- that lived in harmony and was
technologically advanced. It also vanished in a day and night without a
record. A Utopian society that vanished from the face of the Earth is
always a news item.”
-- Don Hahn, “Atlantis” producer.
“It has a primal pull on people. It’s like the story of Eden. It’s
like we had a paradise on Earth and we lost it -- we’d risen to a
technological ideal and then lost it. Also, everyone loves a mystery,
they think if they look hard enough they’ll find the secret.”
-- Kirk Wise, “Atlantis” director.
“There could be a hidden world right under your feet -- caverns big
enough to put a whole city block in. Things like this are found all the
time. Who knows what’s under there? And, who knows what’s in them? It’s
not quite implausible.”
-- Gary Trousdale, “Atlantis” director.
“There are probably six different archeological sites across the globe
that say Atlantis was found here. You had an immense superpower that
harnessed semi-nuclear power -- they were intellectually advanced -- and
abused power. They basically self-destructed.”
--John Pomeroy, “Atlantis” supervising animator for the character Milo
Thatch.