"It's very special," says Paola Antonelli, a senior curator in MoMA's department of architecture and design. "It was 2011. It had just been a year since the
The app also allowed an unusually high degree of user interface for a work that was a collection of music. "The interactive graphics and animations of the mini-apps relate directly to the theme of each song and are the musical instruments," Antontelli wrote in a very worthwhile blog post that detailed the acquisition. "In the song 'Solstice,' for example, players control the orbits, speed, and coordinates of planets orbiting a star."
In the visualization for the song "Virus," a healthy cell is attacked by a virus. The only way to halt it is to stop listening to the song.
When the museum acquired more than a dozen video games late last year, critic Jonathan Jones wrote a really cranky piece about it in the Guardian. Hopefully he's gotten over that. Because the things artists can do with pixels can be just as dramatic as paint.
"It's filled with poetry," says Antonelli. "It was a beautiful example of what new technology could do coupled with great talent."