Four years ago Anita Sarkeesian was a Web designer who made feminist YouTube videos in her spare time. Her budget was small and so was her audience: The videos got a couple of thousand views at best.
This was before she launched her first fundraising campaign.
When Sarkeesian sought $6,000 on Kickstarter for a video series on the portrayal of women in video games, she attracted the attention — and the ire — of gamers who felt she threatened their culture. The criticism came in droves, escalating from people telling her to get back in the kitchen, to death and rape threats.