Dave Hagewood didn't set out to create the next big thing in electronic sports. Ten years ago he simply envisioned a game in which cars did crazy things.
Cars with rockets on them.
The result was the breakout independent game of 2015, "Rocket League."
The key to its success was one simple addition to Hagewood's original vision: a giant, bouncy soccer ball. Thus, a zany game in which cars crashed into one another became something else entirely, a madcap sport.
"Rocket League" has now reached more than 12 million...