Rene de Guzman, co-curator of the a video art exhibit at Yerba Center in San Francisco, discusses the installation behind him called Endgame: Waco Ressurection. Players don a David Koresh mask, say “I am David Koresh” to activate the computer and play. (Anne Dowie / For The Times)
Tracy Fullerton teaches a seminar on the aesthetic and cultural aspects of digital games at the USC School of Cinema and Television. (Luis Sinco / LAT)
USC film students view a cult film from the 1960s titled “The Tenth Victim,” which is considered to be the basis of many of today’s electronic games. A seminar at the USC School of Cinema and Television takes a closer look at the aesthetic and cultural aspects of digital video games. (Luis Sinco / LAT)
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Celia Pearce, a UC Irvine instructor, poses next to one of her favorite games, “Grim Fandango.” (Béatrice de Géa / LAT)
Tim Shafer, president and CEO of Double Fine Productions, runs through his game “Psychonauts,” currently in production. (Anne Dowie / For The Times)