Netflix Inc. is unveiling new video games based on its shows, stepping up efforts to turn its streaming platform into a multimedia empire.
“Stranger Things 3: The Game,” a title based on the popular teen series, will come out July 4, the same day the third season of the show premieres. Netflix has also licensed “The Dark Crystal: Age of Resistance” — a prequel series to the 1980s Jim Henson film — for a game that will be released later this year. The company isn’t developing or producing the video games, opting instead to license the characters to outside studios.
Netflix is just starting to explore the possibility of turning its movies and TV shows into other products, and “Stranger Things” has been its guinea pig. It’s one of the streaming service’s most popular shows, especially in the United States and among younger viewers. The company licensed a “Stranger Things” mobile game in 2017 and has since struck deals for “Stranger Things” T-shirts, Coca-Cola bottles and ice cream. A new mobile game will launch in 2020.
Some of these promotions are just marketing stunts designed to drive additional viewers to its original series. Netflix still generates virtually all of its sales from subscriptions to its streaming service, the world’s largest paid online TV network. But merchandise and video games could become new revenue streams.
“We’re looking for opportunities to extend the universe of these shows and films into other mediums,” Chris Lee, director of interactive games at Netflix, said during a panel at the E3 video-game expo. “To me, it was really obvious to try to do that into video games.”
Industrywide, video games sales topped $40 billion last year. That’s more than consumers spent on movie tickets.
Hollywood studios have a checkered history of turning hit movies and shows into video games, and an even spottier track record of turning games into movies. For every “GoldenEye,” a classic game based on the James Bond film, there are a number that failed.