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THE WORLD SERIES: ATHLETICS vs DODGERS : A Helpful Handbook for Watching Series

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With the World Series upon us, there are certain things you will want to know about the grand old game, the better to enjoy it. The difference between the hit-and-run and the run-and-hit, for example. The infield fly rule. How to score the bunt. What a slider is.

Equally important is how to read a baseball game. Like the game itself, stories about it are arcane in content. There’s more to it than meets the ear.

For instance, here is a handy glossary of terms writers use about games people play and the people who play them. On the right is what they really mean:

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Intense-- Homicidal.

Moody-- Sociopathic.

Hard-bitten-- Hateful.

Scrappy-- Talentless.

Haughty-- Talented.

Unpredictable-- Crazy.

His own man-- Selfish.

Team leader-- Bully.

Charismatic-- Doesn’t talk. See Moody.

Underrated-- Boring.

Overrated-- Lazy.

Shrewd mentor-- Bunts a lot.

Genius-- Lineup of power hitters. Canseco and McGwire make geniuses.

Team player-- Can’t hit.

Clubhouse lawyer-- Won’t play for nothing.

Dissension-- Underpayment.

Harmony-- A 10-game lead.

Controversial-- Egomaniacal.

Comes to play-- See Team player. Probably can’t field, either.

Good power --Homer or nothing. Usually, nothing.

Stopper --Beats bad ballclubs for you. Gets out bad hitters.

Mainstay-- Might go 7 innings. Won’t walk too many.

Fiery-- Loud.

Hates to lose-- But does 60 times a year . You’d think he’d get used to it.

Contact hitter-- Makes sure he goes 2 for 4. The team is on its own.

Heads-up player-- Remembers how many are out.

Patient hitter-- Can’t hit the curve and knows it.

Gets along with his players-- Manipulative.

Power where you need it-- George Steinbrenner.

Dedicated-- Makes all the team buses, runs out double-play balls, which he hits a lot of. No one ever called Babe Ruth dedicated.

Potential-- What you go broke on. Or finish last with.

Arbitration-- Big decision as to whether superstar gets $2 million or $2.1 million a year.

Poise --Doesn’t mind losing.

Consistency --Failing only 7 out of 10 times at the plate instead of 8.

Hustle --Showing everyone else up. It doesn’t help, but the front office loves it.

He’s not afraid to get his uniform dirty --He doesn’t have to clean it.

Plays hurt --Stupid.

You’ll get a lot of “magic “ numbers thrown at you: “No team has ever come from three games down to win it . . . “ “No team has ever lost two games at home . . . “ etc. But, just remember, a lot of games are over before the final out. In fact, most of them.

And a lot of World Series have been over as soon as one team saw the other in batting practice--or got a look at the first Koufax fastball. That’s what makes it such a great game.

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